Samstag, 1. Dezember 2012

Texture Repeater (GlassBox tutorial, part 5)

Well, this is the last part of the tutorial and at same time the user manual of the GlassBox packages (when i release them.)

As we have seen, texturing glass boxes is not so easy; the hidden faces are not reachable. Because we cannot change mesh on-the-fly, GlassBox meshes use a special scripted item: The item is a box with six faces. As soon a texture or texture property on the prim faces changes, the installed script reflects the changes on accordant faces of linked glassbox meshes.

Donnerstag, 29. November 2012

GlassBox (tutorial, part 4)

In last step we created a Meshbox made from a cube with set UVMap and LSL faces. In this step we will turn it into a GlassBox, made off two boxes, each with (different) UVMap and face definition – the inner and outer box.

In fact we must not start from beginning, we can and will simply copy the mesh of the MeshBox and change the UVMap and face definition of the copy. Because we copy inside the same object, both boxes will stay combined to the same object.

Donnerstag, 22. November 2012

MeshBox (GlassBox tutorial, part 3)

Now it’s time for blender. We will make a mesh replacement box for a single system box in two steps: Creating the mesh cube, giving it an UVMap and make it’s faces independent from each other.

We start blender and click the splash screen away.

PrimBox (GlassBox tutorial, part 2)

In this step we want investigate the face order of the system box (used by scripts) and orientation of textures shown on the faces (used by designers.)

Mesh tutorial: GlassBox

Hello again

Today i start a tutorial that will take again a few posts. But first a few words about what is this tutorial is about.

The mission

One day while playing with design of my product boxes I realized that surrounding a box with a second, decorative one is a pretty nice improvement:

Donnerstag, 15. November 2012

Mesh tutorial: Preparing blender

Hello again!

This tutorial is written because I started to mesh simple objects for my projects and I think it is a good idea to show people how I did them. I also planned to release packs containing a quite number of meshes. I will also give tutorials how I made that meshes, so you can only make one or two if you not need a pack, or make a bit different meshes.

Dienstag, 13. November 2012

JF Office Line and AirPen

Hello again and welcome to my blog!

A long time nothing new happened here, but never mind, today I have to present something very new: A pen to write in air. Actually it starts a new product line which may have soon more than a single product but who knows. I called it ‘JF Office Line’.

Donnerstag, 9. Februar 2012

Relaunch of TPSign and TPMirror

Hello again and after a while.

What to say, the only comment so far (this blog got at all) was given the post about Myst and Eder Gira. So i should post soon something in this direction, i think (and i even know what it will be) but later. This time i am going to change my mind once more again.

Dear creators, internet connection is not a premisse

Hello everyone reading :) This post targets all the people who design and create all the fancy things, be it in hand or on screen. Pleas...