Samstag, 11. Juni 2011

RTP Project: Sensor

Hello again :)

The test of the sensor script is completed right now, thus here is a new clue: The process map of the sensor script.

Donnerstag, 9. Juni 2011

RLV control process: How relays work

Hello :)

Today a little more progress and a small tip for the RTP project. If you wondered how foreign objects gain the control the RLV-able viewers, here is a picture explaining that.

Donnerstag, 26. Mai 2011

The mysterious RTP project

Greetings everyone

The first milestone is met. All important scripts are writen and must be tested now. Completing of them and all required scripts will be the second milestone. What is the project about, i'd not reveal yet, i give it just a temporary name 'RTP' (not to mix with 'TRP', the red pile, what is a quite different thing.)

Anyway, i put here the picture of the rough projct architecture:

Montag, 11. April 2011

Update: LMeter 1.5.29, TRP 1.0.24 (vitality feature)

Well, an update again. But a minor one.

The reason is, after any server update in past, the vitality feature stoped to work for my code. Vitality is a feature allowing the scripts run even on places where scripts are blocked. To do so, the script takes the avatar control, that way the script pretends being a vehicle and vehicles are allowed to run even in pllaces that not allow other scripts to run. There is no other solution to make scripts run everywhere.

Montag, 28. März 2011

Product update: BlinkScript

Seems the most popular item is a script that is no more than make the prim blink where the script is installed. First released in december 2009, it is taken stil on constantly rate. Reason enough to update it. The version also jumped from 1.2 to 2.0. Why so much?

Montag, 18. Oktober 2010

Main Store is moved (again)

Ok, the store place changed a bit, something about 100m from the older place. The new place is:


http://slurl.com/secondlife/2RAW EXTREME/152/82/121

The new location is not completelly set up, but registered in the shop list already.

Greetings
Jenna

Edit (30.10.2010): The sim was moved yesterday and the location is now updated again.

Mittwoch, 8. September 2010

Main store is moved

Bad news or good news? Rather both.

The sim where my main shop was located changed the owner, and the new owners decided they not plan shops in near future. They want a medieval sim, and the new concept sounds even interesting, but this means for me, the main store will move out. Well, who ever has been there once, will chuckle if i call it so, but this was the only place with an inworld product updater, so, let's call it main store. This is how it was looking:

Dear creators, internet connection is not a premisse

Hello everyone reading :) This post targets all the people who design and create all the fancy things, be it in hand or on screen. Pleas...